Can I run VRCFaceTracking on a GeForce RTX 5090?
Yes, it runs155 FPS 1080p High
With a GeForce RTX 5090, VRCFaceTracking runs at about 155 FPS at 1080p High. See the FPS for every resolution and quality level below.
VRCFaceTracking: FPS on a GeForce RTX 5090
Estimated with a Ryzen 5 7600 and 16 GB RAM, native resolution (no upscaling).
Not yet checked against benchmarks, a rough estimate that can be off by 25 % or more.
| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 280 | 210 | 155 | 121 |
| 1440p | 207 | 155 | 115 | 90 |
| 4K | 126 | 94 | 70 | 55 |
Best-looking setting for 60 FPS at 1080p: Ultra (native), ~121 FPS
VRCFaceTracking system requirements
| Minimum | Recommended | |
|---|---|---|
| OS | Windows 10/11 | – |
| Processor | estimated ≈ Core i5-8400 class (typical for a 2025 game) | estimated ≈ Core i5-12400 class (typical for a 2025 game) |
| Graphics | estimated ≈ GTX 1070 class (typical for a 2025 game) | estimated ≈ RTX 3070 class (typical for a 2025 game) |
| Memory | estimated 16 GB (typical for a 2025 game) | estimated 32 GB (typical for a 2025 game) |
| Storage | 300 MB available space | – |
Will it run on my PC?
This page assumes a GeForce RTX 5090. For your real hardware, check your whole Steam library at once:
VRCFaceTracking on other graphics cards
Frequently asked questions
- Can I run VRCFaceTracking on a GeForce RTX 5090?
- Yes. VRCFaceTracking runs at about 155 FPS at 1080p High on a GeForce RTX 5090.
- How many FPS does VRCFaceTracking get on a GeForce RTX 5090?
- About 155 FPS at 1080p on High, at native resolution. The full table for every resolution and quality level is above.